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7th Guest
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bobablob



Joined: 25 May 2006
Posts: 102
7th Guest 

Vinterstum,

Is the 7th Guest playable on the iPhone now?

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Post Fri Dec 19, 2008 3:48 pm 
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Vinterstum
ScummVM Developer


Joined: 16 Oct 2005
Posts: 585
 

I've no idea Smile. I don't have the game myself yet, so I haven't tried. I'll scrounge around for it a bit soon.

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Post Tue Dec 23, 2008 11:47 am 
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bobablob



Joined: 25 May 2006
Posts: 102
 

Could you upload a new nightly build? I'd be glad to test it out for you Very Happy

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Post Tue Dec 23, 2008 6:38 pm 
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Kukulcan



Joined: 26 Dec 2008
Posts: 1
 

Would test it too, just copied all the data files from the CDs to my iphone but it doesnt recognize the game

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Post Fri Dec 26, 2008 9:00 am 
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n1ckn4m3



Joined: 06 Jul 2009
Posts: 1
 

Does not seem to work. I just tried on the most current ScummVM package and while it recognizes the game, when attempting to start it, scummVM drops to its console and has a very non-legible (in landscape or portrait) error message involving 'lossless'. I don't necessarily understand that because when I ripped the cd audio from the discs, I ripped to .mp3 format and not .ogg or any lossless compression method...

Same data files work on the current Windows version with no problems, so I know it's not a data issue. Ripped from the original CDs myself, more than once, so I don't think it's a corruption issue.

Any ideas?

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Post Mon Jul 06, 2009 7:52 pm 
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sushi_in_fishbowl



Joined: 09 Aug 2009
Posts: 7
 

Just thought id add... Installed 7th Guest today on my 3GS, works a treat!

Only glitches are the cursor colors don't look quite right, and the menu occasionally does the same when it's disappearing.

One of my favorite non-lucas point and clicks!

Only thing is the midi's don't sounds quite right (as in, they don't sound the same as they used to on a Sound Blaster Pro in 1993!). Is there any settings within ScummVM that can be adjusted to make the music sound right?

Best Regards

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Post Mon Aug 10, 2009 10:39 pm 
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zednov



Joined: 01 Nov 2009
Posts: 1
 

ipod touch 3g - as previously mentioned, works fine but wrong instruments in midi music and glitching cursor. But, i have a problem with accesing scummvm menus - neither tap-double tap nor tap-slide from bottom to top not working(everything works ok in other games). Thus, a can't save game, skip movies(you know, they aren't short Smile ) and so on. Any ideas?Smile Thanks, and sorry for my bad english

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Post Sun Nov 01, 2009 5:25 pm 
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thomasw234



Joined: 08 Nov 2009
Posts: 2
 

I'm currently considering an iPhone, but I can't decide whether it's worth 100 extra for the 3GS over the 3G. How well does the 3G play the 7th Guest? I've got a 2nd Gen iPod Touch, and that is pretty poor at playing it. I've watched some OpenGL comparison vids on Youtube, and the 3GS performs significantly better!

Thanks, Thomas.

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Post Sun Nov 08, 2009 9:20 pm 
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sushi_in_fishbowl



Joined: 09 Aug 2009
Posts: 7
 

Can't comment on performance on any other devices, sorry, I just have the iPhone 3GS and I would say other than the glitching cursor it's 100% playable. More than on par with my old 486 DX2-66!!

Just wish I could get the midi's to sound like they used to!

Regards

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Post Fri Nov 13, 2009 1:20 pm 
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thomasw234



Joined: 08 Nov 2009
Posts: 2
 

Thanks for your reply Smile I'm glad to hear that the 3G S can play it fully, I'm not overly fussed about sound!

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Post Fri Nov 13, 2009 7:54 pm 
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fredvs79



Joined: 18 Nov 2009
Posts: 2
 

I know this thread is totally old, but I can confirm that you can play T7G on the 3GS... however, I found that some puzzles (notably the one in the library where you pick the letters) was pretty difficult, just because of the screen resolution.

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Post Wed Nov 18, 2009 12:57 am 
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wisefire



Joined: 13 Feb 2010
Posts: 5
 

in the case of 7th guest, zoom should be implemented(i know, im one to talk, i dont code..:S )

7th guest is letterboxed afaik, and when zoomed in you can get rid of the black bars on the sides. then the screen is bigger. and easier to play the letter game (didnt have much trouble though, a steady hand does it)

but ive noticed palette problems with the cursor as well, hard to tell what the cursor is telling me (is it a puzzle, can i go there, cant i go there)

also the midi sound track does sound weird indeed, maybe some other soundfont? do soundfonts work on the iphone?

otherwise, its playable. but the small screen makes for ugly downsizing.

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Post Sat Feb 13, 2010 5:26 pm 
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