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SVN Compile Problems
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Lostech



Joined: 04 May 2007
Posts: 157
SVN Compile Problems 

Since a few days I can not compile a WinCE version anymore.
SVN checkout seems to be OK since the regular Win32 version can be compiled without problems.
For the WinCE version Im getting these compiler errors:


quote:
../../../gui/launcher.h:38: error: expected ',' or '...' before '&' token
../../../gui/launcher.h:38: error: ISO C++ forbids declaration of 'GameDescriptor' with no type
CELauncherDialog.cpp: In member function 'void CELauncherDialog::automaticScanDirectory(const FilesystemNode&)':
CELauncherDialog.cpp:80: error: 'GameList' was not declared in this scope
CELauncherDialog.cpp:80: error: expected `;' before 'candidates'
CELauncherDialog.cpp:82: error: 'candidates' was not declared in this scope
CELauncherDialog.cpp:83: error: 'GameDescriptor' was not declared in this scope
CELauncherDialog.cpp:83: error: expected `;' before 'result'
CELauncherDialog.cpp:84: error: 'result' was not declared in this scope
make: *** [CELauncherDialog.o] Error 1


Should I fill an error report or is this already known?
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Post Fri May 16, 2008 5:54 am 
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fingolfin
Retired


Joined: 21 Sep 2005
Posts: 1466
 

I just commited a fix for this (I hope, I can't compile for WinCE myself).

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Post Fri May 16, 2008 9:44 am 
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Lostech



Joined: 04 May 2007
Posts: 157
 

No problem if you cant compile yourself the WinCE version.
I just tried a clean compile and now Im getting this:


quote:
CELauncherDialog.cpp: In member function 'void CELauncherDialog::automaticScanDirectory(const FilesystemNode&)':
CELauncherDialog.cpp:80: error: 'EngineMan' was not declared in this scope
make: *** [CELauncherDialog.o] Error 1


Last edited by Lostech on Fri May 16, 2008 1:23 pm; edited 1 time in total
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Post Fri May 16, 2008 9:53 am 
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fingolfin
Retired


Joined: 21 Sep 2005
Posts: 1466
 

Thanks! I commited another fix, which might help. Please tell us if it didn't help or if you get more errors.

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Post Fri May 16, 2008 12:11 pm 
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Lostech



Joined: 04 May 2007
Posts: 157
 

Yeah, with your new fix it did now compile without any errors. Very Happy

A quick look on my PDA with the new compiled binary shows also that the binary can be started and I think the WinCE port is now OK again.

Thanks for the quick help Smile

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Post Fri May 16, 2008 1:22 pm 
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