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Folder   Topic: ScummVM (on RetroPie) trouble with games on a samba share
sev

Replies: 5
Views: 116

PostForum: Help and Support   Posted: Mon Jun 18, 2018 12:33 pm   Subject: ScummVM (on RetroPie) trouble with games on a samba share
ScummVM and ROMs? Maybe it could be a good idea to refer to the Forum Rule #0?
Folder   Topic: Blade Runner WIP
sev

Replies: 42
Views: 12420

PostForum: General Discussion   Posted: Tue Jun 12, 2018 10:45 pm   Subject: Blade Runner WIP
all this Blade talk and videos make me believe this can work!
I'll have to try it again.
At this moment we need more gameplay testing. However, there is no save support yet Sad Otherwise, the game is ...
Folder   Topic: Russian translation - The Secret of the Monkey Island CD
sev

Replies: 8
Views: 296

PostForum: General Discussion   Posted: Tue Jun 05, 2018 8:19 am   Subject: Russian translation - The Secret of the Monkey Island CD
Just let me quote myself:


If you want to incorporate this translation (or improve it) to the classic version, then it's best to connect with PRCA, as they have all the tools and experience. Curre ...
Folder   Topic: Russian translation - The Secret of the Monkey Island CD
sev

Replies: 8
Views: 296

PostForum: General Discussion   Posted: Tue Jun 05, 2018 7:29 am   Subject: Russian translation - The Secret of the Monkey Island CD
The special edition was already translated by PRCA (http://www.questomania.ru/prca/) and ENVY studio. You may get the patch here: http://enpy.net/forum/index.php?app=downloads&showfile=68

If yo ...
Folder   Topic: AdvMAME3x problem with development build
sev

Replies: 6
Views: 387

PostForum: Help and Support   Posted: Tue May 22, 2018 3:41 pm   Subject: AdvMAME3x problem with development build
It is not clear which OS you're using, and this is an incompatibility in SDL library. You could help us with specifying more information (not to mention that the forum is NOT the place for the bugrepo ...
Folder   Topic: MUNT in ScummVM 2.0
sev

Replies: 2
Views: 195

PostForum: Help and Support   Posted: Tue May 22, 2018 9:13 am   Subject: MUNT in ScummVM 2.0
Daily builds have 2.3.0 already.


Eugene
Folder   Topic: Internal list of game-id, engine and variant
sev

Replies: 3
Views: 500

PostForum: Help and Support   Posted: Mon Mar 26, 2018 12:43 pm   Subject: Internal list of game-id, engine and variant
Could you please file a enhancement request to https://bugs.scummvm.org.

It could be a good feature IMHO.


Eugene
Folder   Topic: GPLv2 license on closed platforms (consoles, mobile devices)
sev

Replies: 2
Views: 581

PostForum: General Discussion   Posted: Wed Mar 07, 2018 10:58 pm   Subject: GPLv2 license on closed platforms (consoles, mobile devices)
It depends on which games you need to support. In some cases we were dual-licensing the engines.

Also, if the sources could be released, you may put them online.

Please contact me via sev@scumm ...
Folder   Topic: Swedish translations of SCUMM games
sev

Replies: 11
Views: 1536

PostForum: General Discussion   Posted: Wed Feb 21, 2018 8:14 pm   Subject: Swedish translations of SCUMM games
It will require some work but is fairly possible: we had in the past special Italian characters and Russian characters.


Eugene
Folder   Topic: Sierra Hi-Res adventures - availability on modern media
sev

Replies: 9
Views: 2089

PostForum: General Discussion   Posted: Sun Jan 28, 2018 11:35 pm   Subject: Sierra Hi-Res adventures - availability on modern media

This is an excellent example of why I respectfully disagree with the ScummVM developers decision to support only those very specific file formats, which is almost like only supporting their own pers ...
Folder   Topic: Will SCUMMVM support...
sev

Replies: 181
Views: 200161

PostForum: The Junkyard   Posted: Tue Jan 23, 2018 6:22 pm   Subject: Will SCUMMVM support...
Any chance for AGDS engine (The Black Mirror)?
Yes, the work is being done.


Eugene
Folder   Topic: Where can we get a broken sword 2.5 that scummvm will accept
sev

Replies: 8
Views: 1001

PostForum: Help and Support   Posted: Mon Jan 22, 2018 7:55 am   Subject: Where can we get a broken sword 2.5 that scummvm will accept
That is interesting. Broken Sword 2.5 was enabled on Dec 4, 2015, and on Feb 28, 2016, it was promoted to a fully working state.

How did it happen that it was not enabled in the release build? Coul ...
Folder   Topic: Blade Runner WIP
sev

Replies: 42
Views: 12420

PostForum: General Discussion   Posted: Sat Jan 06, 2018 12:22 pm   Subject: Blade Runner WIP
The engine is still quite far from completion, and we're slowly working with the English version. Other languages will be looked upon after the engine is completed, and in case there are many code cha ...
Folder   Topic: Whatever happened to the in-progress AGS engine?
sev

Replies: 38
Views: 5399

PostForum: The Junkyard   Posted: Sat Dec 30, 2017 9:17 pm   Subject: Whatever happened to the in-progress AGS engine?
I also do not see a reason for any arguments.

E.g. I stepped in to clarify my description, not to paint things black or something.

It is a big pity to hear that pre-2.5 sources are lost. Maybe C ...
Folder   Topic: Whatever happened to the in-progress AGS engine?
sev

Replies: 38
Views: 5399

PostForum: The Junkyard   Posted: Mon Dec 25, 2017 12:05 pm   Subject: Whatever happened to the in-progress AGS engine?
I feel like I have to speak now.

First of all, let me clarify: people change, communities change, so whatever is being said below is only in defence of my words and ScummVM Team, as I am being clea ...
 
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