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Folder   Topic: Simon The Sorcerer II - Blilingual CD (ITA/HEB)
digitall

Replies: 4
Views: 223

PostForum: General Discussion   Posted: Wed Jan 17, 2018 6:36 pm   Subject: Simon The Sorcerer II - Blilingual CD (ITA/HEB)
I suggest that you try running a VM with Windows XP as you suggest (This is useful for running older games anyway, which Win10 has broken support for) and trying at least v1.1.0 to see if the breakage ...
Folder   Topic: Android TV mouse issue?
digitall

Replies: 6
Views: 204

PostForum: Android Port   Posted: Wed Jan 17, 2018 6:31 pm   Subject: Android TV mouse issue?
Odd, though we might not be marking this as compatible with Android TV. The platform specific code is mainly in:
https://github.com/scummvm/scummvm/tree/master/backends/platform/android
https://gith ...
Folder   Topic: Android TV mouse issue?
digitall

Replies: 6
Views: 204

PostForum: Android Port   Posted: Tue Jan 16, 2018 6:19 pm   Subject: Android TV mouse issue?
Hmm. I would still recommend uninstalling the current sideloaded APK and loading the ScummVM from the Play Store and testing to see if that resolves the issue.

If not, then file a bug on the tracke ...
Folder   Topic: Simon The Sorcerer II - Blilingual CD (ITA/HEB)
digitall

Replies: 4
Views: 223

PostForum: General Discussion   Posted: Tue Jan 16, 2018 12:13 am   Subject: Simon The Sorcerer II - Blilingual CD (ITA/HEB)
lucavittori: You haven't indicated what Operating System you are running or what new version of ScummVM you have installed newer than v0.71 on Windows.

I guess that you have probably installed the ...
Folder   Topic: Android TV mouse issue?
digitall

Replies: 6
Views: 204

PostForum: Android Port   Posted: Tue Jan 16, 2018 12:07 am   Subject: Android TV mouse issue?
By "mi box", I assume you mean a Xiaomi Mi Box which is running Android TV 6.0.

I am not sure why you needed to sideload as the latest stable version of ScummVM v2.0.0 should be available ...
Folder   Topic: Implemented Smart Keyboard support for iPad Pro
digitall

Replies: 1
Views: 83

PostForum: iPhone Port   Posted: Tue Jan 16, 2018 12:02 am   Subject: Implemented Smart Keyboard support for iPad Pro
AgustinCordes: Thanks for your contribution. Will look forward to seeing a Github Pull Request in future and hopefully it should get merged quickly Smile
Folder   Topic: Whatever happened to the in-progress AGS engine?
digitall

Replies: 36
Views: 1966

PostForum: The Junkyard   Posted: Sun Jan 14, 2018 5:37 pm   Subject: Whatever happened to the in-progress AGS engine?
ikmspb: To answer your questions, IMHO:
1. Branch based on the latest master and...
2. Don't do continual merging with master branch as it makes the history and merging the final engine / squashing ...
Folder   Topic: Sanitarium Engine - All help is welcome
digitall

Replies: 136
Views: 115390

PostForum: General Discussion   Posted: Sun Jan 14, 2018 7:00 am   Subject: Sanitarium Engine - All help is welcome
@Deledrius: Thanks for doing that. I have compared your new engine code against the older engine codebase with minor fixes I had made to keep this compiling against the latest master.

I have found ...
Folder   Topic: Whatever happened to the in-progress AGS engine?
digitall

Replies: 36
Views: 1966

PostForum: The Junkyard   Posted: Tue Jan 09, 2018 9:00 pm   Subject: Whatever happened to the in-progress AGS engine?
morganw: Yes... and see these:
http://wiki.scummvm.org/index.php/Engines#In-Progress.2FFrozen_Engines

http://wiki.scummvm.org/index.php/AGS

https://github.com/fuzzie/scummvm/tree/ags

Note th ...
Folder   Topic: Inherit the Earth (CD, German) crashes often in Rat Cave
digitall

Replies: 4
Views: 207

PostForum: Help and Support   Posted: Thu Dec 28, 2017 3:57 am   Subject: Inherit the Earth (CD, German) crashes often in Rat Cave
It does sound like the same root cause bug. I will try and replicate under a debugger and get a fuller backtrace to work out where that common/array.h exception is being triggered from in the SAGA eng ...
Folder   Topic: Whatever happened to the in-progress AGS engine?
digitall

Replies: 36
Views: 1966

PostForum: The Junkyard   Posted: Wed Dec 27, 2017 12:10 pm   Subject: Whatever happened to the in-progress AGS engine?
Just my 2 cents, but I think the point of any future ScummVM AGS engine should be to support existing games, similar to the SCI engine support, especially when the older versions of the AGS interprete ...
Folder   Topic: ScummVM needs OpenGL with xBRZ support
digitall

Replies: 4
Views: 480

PostForum: General Discussion   Posted: Wed Dec 27, 2017 11:59 am   Subject: ScummVM needs OpenGL with xBRZ support
Alien Grey: It would have been useful to include a link to the xBRZ code and patches.

I have searched and found this here:
https://sourceforge.net/projects/xbrz/files/ScummVM/ScummVM_1.9.0%2BxBRZ_ ...
Folder   Topic: ScummVM PSP with 4x3 aspect radio
digitall

Replies: 10
Views: 845

PostForum: PSP Port   Posted: Wed Dec 27, 2017 11:51 am   Subject: ScummVM PSP with 4x3 aspect radio
Have opened a Pull Request for this as:
https://github.com/scummvm/scummvm/pull/1096
Folder   Topic: ScummVM PSP with 4x3 aspect radio
digitall

Replies: 10
Views: 845

PostForum: PSP Port   Posted: Wed Dec 27, 2017 10:23 am   Subject: ScummVM PSP with 4x3 aspect radio
Thanks. Will convert your information to a patch and Pull Request this so that the team and PSP porter can provide feedback.
Folder   Topic: EcoQuest - Search for Cetus (German) Pillar Puzzle problem
digitall

Replies: 1
Views: 127

PostForum: Help and Support   Posted: Wed Dec 27, 2017 10:21 am   Subject: EcoQuest - Search for Cetus (German) Pillar Puzzle problem
Thanks for this report.

Again though, v1.9.0.2 is not the latest release, so you should check with the latest current v2.0 release and the nightly build.

There have been a large number of fixes ...
 
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